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accum.jpg
Simple program to test accumulation.
accum.c
bitmap1.jpg
Simple program to test bitmap rendering.
bitmap1.c
bitmap2.jpg
Simple program to test bitmap rendering.
bitmap2.c
copy.jpg
Program that demonstrates reading back the framebuffer and zooming the pixels.
copy.c
depth.jpg
Simple program to test depth buffering.
depth.c
logo.jpg
Not so simple test that does all sorts of stuff more details).
logo.c
nurb.jpg
Simple nurb (non-uniform rational b-spline) program.
nurb.c
packedpix.jpg
Program that uses packed pixel types for DrawPixels, ReadPixels, TexImage2D, and GetTexImage. Use -h option to display a list of command line options. Use Key h in the created window for key options.
packedpix.c
prim.jpg
All the OpenGL primitives all in a row.
prim.c
quad.jpg
Another "megatest" with lots of options.
quad.c
sphere.jpg
Test of auto texture coordinate generation.
sphere.c
stretch.jpg
Neat little warping program. Click in the window to add control points, and press space bar to start warping.
stretch.c
teapot.jpg
Ye 'ole classic (red in this case) teapot.
teapot.c
twotextures.jpg
Simple example of using two textures.
twotextures.c
wave.jpg
Neat wave program with some contouring options (press 'c').
wave.c