Guides

OpenGL Programming Guides and Reference Manuals

  • OpenGL Programming Guide, Second Edition
    The OpenGL Programming Guide explains how to create a graphics program using OpenGL 1.1. It describes major elements of OpenGL architecture within a conceptual framework, and offers code examples for incorporating these elements into programs. Topics include building geometric models, matrix transformations, lighting, texture mapping, alpha blending, antialiasing, depth-cuing, display lists, and pixel operations. Available format: purchase printed manual.

  • OpenGL Reference Manual, Second Edition
    The OpenGL Reference Manual documents all functions in OpenGL 1.1, the OpenGL Utility Library (GLUT), and the OpenGL extension to X (GLX) user interface. After a brief overview of the OpenGL Graphics Pipeline, the manual lists the reference (manual) pages for the three libraries in alphabetical order. Available format: purchase printed manual.

  • OpenGL on SGI Systems
    OpenGL on SGI Systems explains how to use the OpenGL graphics library on SGI systems. The guide expands on the OpenGL Programming Guide, which describes implementation-independent aspects of OpenGL. It discusses these major topics: Integrating OpenGL with the X Window System, using OpenGL extensions, debugging OpenGL programs, and achieving maximum performance on different hardware.This version of the guide has been updated for OpenGL 1.1 and includes new extensions and performance discussions for new hardware. Available formats: purchase printed manual, PDF, PostScript, HTML format.

  • The OpenGL Porting Guide
    The OpenGL Porting Guide explains how to port existing IRIS GL programs to OpenGL. The guide describes how to use how to use to the tool automatic translation script, lists OpenGL equivalents for IRIS GL calls, and explores how to reimplement IRIS GL windowing code. This guide is for developers who have been using IRIS GL. It is not an introduction to OpenGL or to graphics programming. See the OpenGL Programming Guide to get started with OpenGL. Available formats: purchase printed manual, PDF, PostScript, HTML format.

  • SGI Technical Publications
    In addition the the OpenGL publications listed above, the SGI Technical Publications Library contains technical documentation on a wide variety of SGI related subjects. This link takes you to the Technical Publications Library home page where you can perform a search on the subject that you would like to find documentation on.