SGI® System Architecture and Scalable Graphics
Course Length: Price:

Current Schedule:
3 days
€1700 / £1200

 No course scheduled at this time - please contact us
To register for multiple courses, please go to the Complete Schedule

SGI's Scalable Graphics platforms allow applications to load and interactively visualize very large amounts of data. To take full advantage of the system's processing power, software developers need to understand the underlying system architecture and the tools available on the platform. IT managers and users that work with demanding visualization applications need to know how to better take advantage of the advanced parallel SGI platform.

This course provides attendees an insight into the architecture of SGI's Scalable platforms with a special emphasis on 3D Graphics and Visualization applications. The course will provide a closer look at the base platform architecture and introduce graphics add-ons including SGI ImageSync and Scalable Graphics Compositor. It will provide information on tools available from SGI that can be used to develop scalable graphics applications and do performance optimizations.

Topics Covered:

  • SGI Altix Base Platform Architecture
  • SGI Prism Architecture
  • SGI Graphics add-ons: ImageSync and Scalable Graphics Compositor
  • Review of OpenGL and X server concepts
  • SGI Scalable Graphics software (OpenGL Multipipe, Multipipe SDK, OpenGL Performer)
  • SGI Performance and Linux NUMA Tools
  • Remote Rendering & Collabarotive Visualization with OpenGL Vizserver.

Target Audience:
This course is intended for Software Developers and students who are responsible for developing high-performance visualization applications and System Administrators and IT managers who are responsible for high-end visualization facilities like SGI Reality Centers and are interested in learning more about SGI Scalable Graphics platforms. It equally addresses the needs of advanced users of 3D visualization in such demanding industries as Oil & Gas, Manufacturing and Sciences.

Prerequisites:
Basic understanding of Computer architecture and Computer Graphics is necessary. Experience with C/C++ and OpenGL programming is desirable and recommended.