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OpenGL Shading Language
OpenGL Shading Language (GLSL) provides a C-like interface to programmable graphics hardware. GLSL is an open-standard, hardware independent, high-level shading language that allows developers to develop customized algorithms on modern Graphics Processors (GPUs) like advanced shading techniques and parallel processing. GLSL has been evolving continuously to keep pace with new features in graphics hardware, like geometry shaders. This course is an advanced course on OpenGL Shading Language where participants learn how to develop shaders in GLSL to program different stages in the graphics pipeline using a mix of class-room and hand-on programming sessions. Topics Covered:
Target Audience: Prerequisites: | |||